Package: crobots Version: 1.1p3.3-1~Balocco9+1 Architecture: armel Maintainer: Stefano Balocco Installed-Size: 193 Depends: libc6 (>= 2.4), libncurses5 (>= 6), libtinfo5 (>= 6) Homepage: https://github.com/StefanoBalocco/crobots Priority: optional Section: games Filename: pool/games/c/crobots/crobots_1.1p3.3-1~Balocco9+1_armel.deb Size: 92722 SHA256: 8947b5200a2563a0e7a75de6cd784817e9674d35810c7cdd91f230356efea567 SHA1: 5175c112154d219f8f437c4077bcc3699ffdf7dc MD5sum: 49c8daa16fe5b36f373d6a9f5f6c906a Description: CROBOTS ("see-robots") is a game based on computer programming. CROBOTS ("see-robots") is a game based on computer programming. Unlike arcade type games which require human inputs controlling some object, all strategy in CROBOTS must be complete before the actual game begins. Game strategy is condensed into a C language program that you design and write. Your program controls a robot whose mission is to seek out, track, and destroy other robots, each running different programs. Each robot is equally equipped, and up to four robots may compete at once. CROBOTS is best played among several people, each refining their own robot program, then matching program against program. Package: crobots-dbgsym Source: crobots Version: 1.1p3.3-1~Balocco9+1 Auto-Built-Package: debug-symbols Architecture: armel Maintainer: Stefano Balocco Installed-Size: 65 Depends: crobots (= 1.1p3.3-1~Balocco9+1) Homepage: https://github.com/StefanoBalocco/crobots Priority: extra Section: debug Filename: pool/games/c/crobots/crobots-dbgsym_1.1p3.3-1~Balocco9+1_armel.deb Size: 43696 SHA256: fefb69800d1458216d5f9b586165d8e5962c03a7ab48570cc62d1b598a7975fe SHA1: b017a14fa88ddc2f43a4da70c692073bccdc1ad9 MD5sum: bd8ff67925d639a9f3068e415de9437c Description: Debug symbols for crobots Build-Ids: 50de1c91df278c59eafb731c1e971e56d83307eb Package: scummvm-data Source: scummvm Version: 1.9.0+dfsg-1.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 5892 Replaces: scummvm (<< 1.0.0-3) Built-Using: fonts-freefont (= 20120503-5) Homepage: http://www.scummvm.org Priority: optional Section: games Filename: pool/games/s/scummvm/scummvm-data_1.9.0+dfsg-1.1_all.deb Size: 2404040 SHA256: a7781b2139f67db6def2626dce5e5f1e880ea2db91c7975bee920426490c25ef SHA1: 6b5bcccedaa85d1fae9f094bfabbe36c96b2287e MD5sum: 90ef9983ad2a4ee493b451e74bf1fbe3 Description: engine for several graphical adventure games (data files) ScummVM is a `virtual machine' for several classic graphical point-and-click adventure games. It is designed to run Adventure Soft's Simon the Sorcerer 1 and 2, Revolution's Beneath A Steel Sky, and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. See the official compatibility list at for a full list of supported games. . The game data of four games compatible with ScummVM is included in Debian. These are: . - Beneath a Steel Sky (package: beneath-a-steel-sky) - Drascula: The Vampire Strikes Back (package: drascula) - Flight of the Amazon Queen (package: flight-of-the-amazon-queen) - Lure of the Temptress (package: lure-of-the-temptress) . To actually make use of ScummVM, you'll have to install one of these, or obtain the proprietary game data for another supported game from somewhere else. . These packages provides data files needed to run some engines supported by ScummVM.